1.swift代码是什么?
2.å¦ä½å¼åä¸ä¸ª AVPlayer iPad ç¨åº
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swift代码是什么?
Swift代码是一种用Swift编程语言编写的源代码。Swift是一种由苹果公司开发并开源的通用编程语言,特别适用于iOS、macOS、ftp源码最新价格watchOS、tvOS等苹果平台上的应用开发。它结合了C和Objective-C的强大功能,并采用了更加安全、简洁和现代的语法设计。
Swift代码的主要特点是易于阅读、编写和维护。游戏源码模型它采用了严格的类型安全,这意味着在编写代码时必须明确变量的类型,从而减少了运行时错误的可能性。此外,Swift还提供了强大的01001111的源码错误处理机制,帮助开发者更好地管理程序中的异常和错误。
Swift代码还具有高度的可扩展性和灵活性。它支持面向对象编程、函数式编程和泛型编程等多种编程范式,使开发者能够根据不同的信APP源码需求选择最合适的编程风格。此外,Swift还提供了丰富的标准库和框架,如Foundation、UIKit等,为开发者提供了强大的phpmysql转转源码功能和工具,简化了开发过程。
下面是一个简单的Swift代码示例,演示了如何在控制台输出“Hello, World!”:
swift
import Foundation
print("Hello, World!")
这个示例中,首先导入了Foundation框架,该框架提供了许多基础功能,如字符串处理、文件操作等。然后,使用print函数将字符串“Hello, World!”输出到控制台。
总之,Swift代码是用Swift编程语言编写的源代码,具有易于阅读、编写和维护、高度可扩展和灵活等特点。通过学习和掌握Swift语言,开发者可以更加高效地开发苹果平台上的应用程序,为用户提供更好的体验和功能。
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}
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}
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}
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#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
@class AVPlayer;
@interface Player : UIView
@property(nonatomic, strong) AVPlayer * player;
-(BOOL) setAirPlay:(BOOL) airplayMode;
@end
#import "Player.h"
#import <AVFoundation/AVFoundation.h>
@implementation Player
+ (Class)layerClass {
return [AVPlayerLayer class];
}
-(AVPlayer *) player{
return [(AVPlayerLayer *)[self layer] player];
}
- (void)setPlayer:(AVPlayer*)player {
[(AVPlayerLayer*)[self layer] setPlayer:player];
}
//Enable or disable AirPlay mode
-(BOOL)setAirPlay:(BOOL)airplayMode{
return self.player.allowsAirPlayVideo=airplayMode;
}
@end
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#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
#import "Player.h"
@class Player;
@class AVPlayer;
@interface klViewController : UIViewController
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#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
#import Player.h
@class Player;
@class AVPlayer;
@interface klViewController : UIViewController
@property(nonatomic, strong) AVPlayer * myPlayer;
@property(nonatomic, strong) NSURL * avContentUrl;
@property (strong, nonatomic) IBOutlet Player *airPlayView;
@property (nonatomic, retain) IBOutlet UISwitch * AirPlaySwitch;
- (IBAction)PlayVideo:(id)sender;
- (IBAction)PauseVideo:(id)sender;
- (IBAction)isAirPlayOn:(id)sender;
@end
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avContentUrl = [[NSURL alloc] initWithString
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self.myPlayer = [AVPlayer playerWithURL:avContentUrl];
[airPlayView setPlayer:[self myPlayer]];
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- (IBAction)PlayVideo:(id)sender {
[self.myPlayer play];
}
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- (IBAction)PauseVideo:(id)sender {
[self.myPlayer pause];
}
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- (IBAction)isAirPlayOn:(id)sender {
AirPlaySwitch = (UISwitch *) sender;
if (AirPlaySwitch.on) {
[airPlayView setAirPlay:NO];
}else
{
[airPlayView setAirPlay:YES];
}
}
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klViewController.h æ件
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
#import "Player.h"
@class Player;
@class AVPlayer;
@interface klViewController : UIViewController
@property(nonatomic, strong) AVPlayer * myPlayer;
@property(nonatomic, strong) NSURL * avContentUrl;
@property (strong, nonatomic) IBOutlet Player *airPlayView;
@property (nonatomic, retain) IBOutlet UISwitch * AirPlaySwitch;
- (IBAction)PlayVideo:(id)sender;
- (IBAction)PauseVideo:(id)sender;
- (IBAction)isAirPlayOn:(id)sender;
@end
klViewController.m æ件
#import "klViewController.h"
@implementation klViewController
@synthesize airPlayView;
@synthesize avContentUrl, myPlayer, AirPlaySwitch;
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
//This is an Apple sample video
avContentUrl = [[NSURL alloc] initWithString:@" self.myPlayer = [AVPlayer playerWithURL:avContentUrl];
[airPlayView setPlayer:[self myPlayer]];
[self.myPlayer play];
}
- (void)viewDidUnload
{
[self setAirPlayView:nil];
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
}
- (void)viewWillDisappear:(BOOL)animated
{
[super viewWillDisappear:animated];
}
- (void)viewDidDisappear:(BOOL)animated
{
[super viewDidDisappear:animated];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}
- (IBAction)PlayVideo:(id)sender {
[self.myPlayer play];
}
- (IBAction)PauseVideo:(id)sender {
[self.myPlayer pause];
}
- (IBAction)isAirPlayOn:(id)sender {
AirPlaySwitch = (UISwitch *) sender;
if (AirPlaySwitch.on) {
[airPlayView setAirPlay:NO];
}else
{
[airPlayView setAirPlay:YES];
}
}
@end
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